Baseball Module 5.0 – Engineering a Pitching Machine (Grades 3-5)

Welcome to your Baseball Module 5.0 - Engineering a Pitching Machine (Grades 3-5)

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Is this your pre or post assessment?
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1. Pre-only: What is a Criteria?

2. Pre-only: What is Constraint?

3. Post only: Why is it important to have clear criteria and constraints for a problem?

4. Put the steps of the Engineering Design Process in order for designing a pitching machine:

  • a. Plan and build a prototype: Draw diagrams and build a device that will throw consistent pitches.
  • b. Brainstorming and multiple designs for a solution.
  • c. Identify the problem: Improving swing and hitting skills is difficult with the variables of a human pitcher.
  • d. Redesign: Make changes to your design based on the data and practice.
  • e. Test the prototype: Plan an experiment where you test the consistency of your prototype.
  • f. Communicate: Present your idea and results to the class or team.